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DESIGN

M_14// SYSTEM

Design Systems

Build once. Scale everywhere.

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MISSION BRIEF

Scalable component libraries and token-based UI systems that keep your product consistent at any scale. One source of truth for your entire design and engineering team.

CAPABILITIES

▸Design token architecture (colors, spacing, type)
▸Component library in Figma & code
▸Pattern library & documentation
▸Multi-brand & multi-theme support
▸Design–dev workflow integration

MISSION INTEL

PERFORMANCE94%
SCALABILITY90%
RELIABILITY93%

CLASSIFICATION

S

MISSION XP

9.6K

UX-DRIVEN
PIXEL-PERFECT
DESIGN-TOKENS
RESPONSIVE

▸ OVERVIEW

A design system is leverage. Built right, it turns a marketing site, a product app, and a mobile experience into one coherent thing — built faster, maintained cheaper. Built wrong, it's another half-finished folder in Figma nobody trusts.

We build design systems that hold the line: token-driven foundations, code-and-Figma parity, governance that lets teams contribute without breaking the shared layer. Yours scales because it's designed to, not because you crossed your fingers.

▸ WHAT WE DELIVER

01

Token architecture

Three-tier tokens (primitive → semantic → component), themable, multi-brand, code-generated.

02

Figma component library

Variant-rich, slot-based, properly named — designers can compose without copy-pasting.

03

Code library

React (Radix / shadcn-style) or Vue / Web Components — accessible, typed, documented.

04

Storybook + docs

Living documentation with code examples, do/don't, accessibility guidance.

05

Governance model

Contribution process, RFC template, deprecation policy — so the system doesn't fork in 18 months.

06

Adoption support

Migration plan, training, office hours — design systems fail without enablement.

▸ WHO IT'S FOR

  • ▸Companies running multiple products on the same brand
  • ▸Teams scaling design or engineering past 20+ people
  • ▸Companies preparing for a white-label or multi-tenant product
  • ▸Orgs that have tried building a system internally and need an outside lead

▸ OUTCOMES YOU CAN EXPECT

  • ✓A single source of truth for design and code
  • ✓New product launches in weeks instead of quarters
  • ✓Brand consistency that survives a redesign
  • ✓A documented, owned system — not a graveyard

▸ HOW WE WORK

01

Audit + strategy

Existing UI inventoried, common patterns extracted, scope and tier model agreed.

02

Foundations

Token model and core components built first — the shape everything else snaps to.

03

Component build

Iterative, prioritised by usage. Figma and code shipped together — never just one.

04

Adoption

Migration of consuming products, training, governance handoff.

▸ FREQUENTLY ASKED

▸Shadcn, Radix, MUI — what should we build on?

Most product teams: Radix primitives + shadcn patterns + your own token layer. Faster than rolling from scratch, more flexible than MUI.

▸How big should a design system be?

Smaller than you think. Most teams ship 25–40 components and stop. We help you say no.

▸Who owns it after you leave?

A named in-house owner — that handoff is part of the engagement, not an afterthought.

▸ THE ITI-X DIFFERENCE

We build systems that live in both Figma and your codebase — perfectly in sync from day one.

READY TO DEPLOY

Initiate this mission.

Let's build, secure, design, or lead — together.